Feat · Rules Tome 2.0.8 § 603.11
Sleight of Hand
Take a nearby Item if legal to equip, or destroy it otherwise.
How it works
Full rule
Limited Order: Target an Item within one rank and make a DC 20 Sleight of Hand check. On success, if this Character can legally equip the Item, gain control and equip it; otherwise destroy it.
At the table
Example
Target an opposing Item within one rank; if an equip-location conflict prevents equipping it, a successful check destroys it instead.
Watch for this
Common mistake
An Item does not become an illegal target merely because it cannot be equipped—the destruction branch may still apply.