Feat · Rules Tome 2.0.8 § 603.11

Sleight of Hand

Take a nearby Item if legal to equip, or destroy it otherwise.

Automated in The War Room

How it works

Full rule

Limited Order: Target an Item within one rank and make a DC 20 Sleight of Hand check. On success, if this Character can legally equip the Item, gain control and equip it; otherwise destroy it.

At the table

Example

Target an opposing Item within one rank; if an equip-location conflict prevents equipping it, a successful check destroys it instead.

Watch for this

Common mistake

An Item does not become an illegal target merely because it cannot be equipped—the destruction branch may still apply.