Core rule · Rules Tome 2.0.8 § 509

Strikes

Melee and ranged strikes resolve through declaration, targeting, roll, hit, wounds, and resolution.

Core rules reference

How it works

Full rule

Each strike declares its performer, chooses a legal target, rolls, determines hit or miss, determines wounds, inflicts wounds, then resolves. Each boundary can create its own React timing. Strikes are effects, not actions by themselves.

At the table

Example

A React used after targeting resolves before the strike roll is made.

Watch for this

Common mistake

Canceling a strike does not undo costs already paid for the action that produced it.

Rules source Comprehensive Rules Tome 2.0.8 · § 509