Core rule · Rules Tome 2.0.8 § 509
Strikes
Melee and ranged strikes resolve through declaration, targeting, roll, hit, wounds, and resolution.
How it works
Full rule
Each strike declares its performer, chooses a legal target, rolls, determines hit or miss, determines wounds, inflicts wounds, then resolves. Each boundary can create its own React timing. Strikes are effects, not actions by themselves.
At the table
Example
A React used after targeting resolves before the strike roll is made.
Watch for this
Common mistake
Canceling a strike does not undo costs already paid for the action that produced it.