Reference summary · Feat · Rules Tome 2.0.8 § 603.12

Stealth

Enter opposing front ranks and attempt to cancel strikes; the Stealth React can be used up to your level times per turn while there.

War Room mechanic implemented

How it works

Rule explanation

Stealth permits maneuvering into an opposing first rank. It also grants a Limited React after this Character is targeted by a strike: make a DC 20 Stealth check and cancel the strike on success. While in an opposing formation, this Stealth React may be performed a number of times per turn equal to the Character’s level. This is not a limit on all actions.

At the table

Example

A level 2 Stealth Character in an opposing formation may use the Stealth React up to twice that turn against separate strike triggers. Other actions keep their own costs and limits.

Watch for this

Common mistake

Stealth does not automatically cancel a strike, cannot cancel True Strike, and does not return the Character to its owner’s formation at turn end.