Feat · Rules Tome 2.0.8 § 603.12

Stealth

Enter opposing front ranks and attempt to cancel strikes that target this Character.

Automated in The War Room

How it works

Full rule

Stealth permits maneuvering into an opposing first rank. It also grants a Limited React after this Character is targeted by a strike: make a DC 20 Stealth check and cancel the strike on success. While in an opposing formation, the Character may perform a number of actions per turn equal to its level.

At the table

Example

A level 2 Stealth Character in the opposing formation may perform up to two actions that turn and can attempt its Limited React when targeted by a strike.

Watch for this

Common mistake

Stealth does not automatically cancel a strike, cannot cancel True Strike, and does not return the Character to its owner’s formation at turn end.