Reference summary · Core rule · Rules Tome 2.0.8 § 510.4, 510.14, 512.5, 700

Bonuses and durations

Stat and feat bonuses normally last until end of turn; duration and affected Characters depend on the effect’s wording.

Reference — automation not rated

How it works

Rule explanation

Bonuses and penalties to ATK, AC, Skill, HP, level, and feats, plus granted feats, last until end of turn unless specified otherwise. Generated values are set once the effect is generated; a relevant stat can still change while the effect is being generated. A bonus for Characters in a location applies as Characters enter or leave that location during its duration. A bonus to specified targets or Characters adjacent when it was applied stays with those Characters for its duration. Effects measured within ranks of a source follow that source. Ongoing effects on a card end when it leaves play. A duration tied to a source card or ability also ends if that source leaves play or that ability is lost.

At the table

Example

A bonus to all Characters in your front rank applies to a new arrival and stops applying to one that leaves. A bonus to a chosen target follows that target when it moves.

Watch for this

Common mistake

Moving does not universally end bonuses or preserve them. Read whether the effect follows a location, a source, or particular Characters.

Rules source Comprehensive Rules Tome 2.0.8 · § 510.4, 510.14, 512.5, 700