Reference summary · Core rule · Rules Tome 2.0.8 § 510.4, 510.14, 512.5, 700
Bonuses and durations
Stat and feat bonuses normally last until end of turn; duration and affected Characters depend on the effect’s wording.
How it works
Rule explanation
Bonuses and penalties to ATK, AC, Skill, HP, level, and feats, plus granted feats, last until end of turn unless specified otherwise. Generated values are set once the effect is generated; a relevant stat can still change while the effect is being generated. A bonus for Characters in a location applies as Characters enter or leave that location during its duration. A bonus to specified targets or Characters adjacent when it was applied stays with those Characters for its duration. Effects measured within ranks of a source follow that source. Ongoing effects on a card end when it leaves play. A duration tied to a source card or ability also ends if that source leaves play or that ability is lost.
At the table
Example
A bonus to all Characters in your front rank applies to a new arrival and stops applying to one that leaves. A bonus to a chosen target follows that target when it moves.
Watch for this
Common mistake
Moving does not universally end bonuses or preserve them. Read whether the effect follows a location, a source, or particular Characters.