Training grounds

From first lesson to first match

Learn the cards, finish a turn, and find your way around the War Room. No account required.

Ten short lessons. Start anywhere, or follow the path.

Continue learning

Completion is remembered only in this browser, not on your account. Live lesson positions last up to 24 hours in your browser session; expired positions restart, but remembered completion stays. Clearing browser data removes it. This is not a qualification or reward.

  1. Your first strike

    Not started

  2. Build your starting army

    Not started

  3. Reinforce a supported rank

    Not started

  4. Equip the right character

    Not started

  5. Cast an Action

    Not started

  6. React or pass

    Not started

  7. Pass Order priority

    Not started

  8. Your practice round

    Not started

  9. Play a complete turn

    Not started

  10. Move and repair your formation

    Not started

Ready to play?

Practice has fixed dice and a predictable teaching partner. A normal opponent will not follow that script.

War Room guide